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Auctions and TF2 Patches: 12/14/14

Posted on: December 14th, 2014 by Obey

Been up all night getting duckies? Catch up with the Newbs News below!  As usual, the summary is at the top, and the full patch notes are at the bottom.

  1. You can turn unwanted items in your Steam inventory into Gems, a currency used to bid for new games during Steam Auction periods.
    • You can recycle items into Gems. Gems are marketable in stacks of 1,000.
    • You can buy booster cardpacks with Gems.
    • You can bid for Steam games with Gems.
  2. Server provider Packhead is no longer streaming 24/7 Christmas music through 12/25.
  3. Participate in the monthly Server #15 Stats Contest and win keys!
  4. Wanna sign up for some TF2 Newbs Secret Santa give-and-take?
  5. Post-EotL TF2 Patches
    • Redesigned the Backpack Panel: Click on an item for a drop-down menu of actions to choose from.
    • Added the Cold Snap Coat to the EotL Community Crate #87.
    • Fixed Halloween footsteps being displayed for disguised Spies… heheheh.
    • Check the previous blogpost for info on the “End of the Line” Update!
  6. [Added 12/15/14] TF2 Newbs’ Server Rules have been modified/clarified in regards to dodging autobalance.
    • TL;DR: Don’t dodge autobalance, as you can be banned for it, especially if your behavior causes the server to empty. Please refer to the specific text in the link above.

 

1. Steam Auctions: Turn Unwanted Items into New Games

Steam Holiday Auction

Splash page here, scroll down for rules. Comic here.

This promotion focuses on three new features offered by Steam:

  1. You can now “recycle” or turn unwanted Steam inventory items into Gems, a permanent Steam currency
  2. The ability to purchase Steam card packs with Gems
  3. The ability to bid for new Steam games with Gems on a rotation Auction schedule

“Recycle” Your Unwanted Steam Items

Auction1

 

Here’s the deal: Most of us Steam gamers have inventories of items that we will never use: backgrounds, emoticons, cards,  etc.  Steam now lets you turn those into Gems, a currency that you use to spend on packs of cards of a Steam game of your choice, or to place bids in the Holiday Auction.  Simply click on an item, and scroll down to see how much the item is worth in Gems (just above the Steam Market’s lowest going-for price). With one click, you can turn it into Gems!

 

gems

Gems exist in your Steam inventory as an item. Gems are tradable, but not marketable as-is. A “Sack of Gems”, in increments of 1,000, can be marketed! As of this post, they are selling for about US$0.66 to US$0.72 in Steam Wallet Funds.

Gift copies of games, in-game items, and coupons are not recyclable for gems. Cards are worth very few Gems (usually less than 30). The popularity of the game and/or the lowest Market Price of the item affects how many Gems the item returns when recycled, so rarer items are worth more Gems. For example, one medikit emoticon from TF2 recycles into 100 Gems.

If you intend to participate in a Steam Auction, you will want to have Gems in the tens of thousands. (If you are NOT going to participate in the Steam Auction, and want some more Steam Wallet Funds, I suggest that you sell all of the items you wish and quicksell the Gems while the demand is high.)  Gems are a permanent currency and will remain after the Holiday Auction promotion.

Buy Steam Card Booster Packs with Gems

Auction2

Click on your Gems, or this link, to find the button to the screen where you buy Booster Packs. A Booster Pack has three random cards of the game’s set, and collecting them will increase your level badge for the game (which earns you more Steam Items which you may keep, recycle, or Market), as well as earn you EXP towards leveling up your Steam Profile. NOTE: You can only purchase one Booster Pack with Gems per game, per day.

Each Steam game that features Steam Trading Cards will now show its price, in Gems, to buy a Booster Pack. For example, the screenshot above shows TF2 Booster Packs can be bought for 667 Gems each.

This feature will remain permanent, even after the Steam Holiday Auction ends. Perhaps you can buy more things with Gems at a later date?

 

Bid on Steam Games in the Auction

First, go to the Auction and place a “maximum bid” of Gems on a game of your choice, which may or may not be higher than the current Highest Bid. Bids that you place remove that many Gems from your inventory. Then you wait.

The first copy of the game will sell to the Highest Bidder on December 15th at 7:45 AM PST. After that, one more copy of the game will sell to the newest Highest Bidder every 45 minutes, 24 hours a day, until 100 games are sold and the Auction ends on Thursday, December 18th at 10:00 AM PST. After that, all the remaining bids will be deleted and your Gems returned to your inventory.

Don’t forget that a Sack of 1,000 Gems market for roughly US$0.70 (as of this post), so I doubt that you would want to bid more than $20 worth of Gems (28,600 ish) for a $20 game.  It’s not a fundraising event, but you might score a new game that hopefully someone hasn’t bought you for Christmas already!

 

2. Packhead Still Christmasing It Up In Here

While you consider that unusual conjugation of the word “Christmas”, you can listen to over 300 modern and classic Christmas songs thanks to Packhead, who provides some of our servers.  Just click on the M3U button to choose a program to stream through your internet connection.

 

3. December Stats Content for Server #15!

tf2war1

Hey, there’s still plenty of December left to muscle in and take a title! The following five contests are taking place on this 24/7 Hightower server!

connect s15.tf2newbs.com
  • Most Points (the player points earned as displayed in your HUD)
  • Most Backstabs
  • Time Played (because idling also helps keep servers full)
  • Most Airblasts
  • Most Kill Assists as a Medic

Click here to pull up a list of Server #15 stats, then choose the stat to pull up the list of who is winning.  The top performer of each stat will win a prize (limit one contest win per month).

 

4. Secret Santa Stuff

If you would like to participate in Secret Santa, click here to sign up!

 

5. Post-EotL TF2 Patches

New Cosmetic: the Cold Snap Coat

Cold_Snap_CoatThe Cold Snap Coat is a tradable, giftable, paintable, and craftable Soldier cosmetic that was added to the EotL Crate #87 on December 12th. Like all items from that crate, there is a chance of it having the Strange quality when uncrated. It is not yet available for purchase. Paint affects the brown jacket collar around the Soldier’s neck only.

Full Patch Notes: 12/12/14

Full Patch Notes: 12/10/14

Undocumented Changes

 

Full Patch Notes: 12/9/14

  • Fixed a client crash related to the material system
  • Fixed the Restore command not working properly in the backpack panel’s context menu
  • Fixed a crash in the item import tool
  • Fixed updating Duck Journal stats from ducks created on servers using sv_cheats
  • Fixed the Taunt: Pool Party item to fix a problem with the pool not scaling smoothly
  • Updated the materials for the Hunter Heavy and the North Polar Fleece

Notes missed from the previous update:

  • End of the Line Key, Duck Journal, and Duck Token sales support the End of the Line team
  • Redesigned the backpack panel
    • Clicking on an item creates a context menu that lists the valid actions for that item
    • The context menu replaces the buttons that were used for interacting with items

 

[N] Obey

End of the Line TF2 Patch — 12/9/14

Posted on: December 9th, 2014 by Obey

Between a major Monday night TF2 update, and some minor updates I haven’t covered from the last few weeks, we have a lot to cover!  As usual, the summary is on top, and the full patch notes are at the end of the post.

  1. Packhead is no longer hosting a 24/7 Christmas music stream here, thru December 25th.  Thanks Pack!
    • Clink on the M3U button at the top-right to begin streaming.  (Works with iTunes too!)
  2. (12/9/14) The “End of the Line” Community Update is now live (see below)! Read its splash page and watch the 13-minute animated short movie.
    • Added EotL Crate Keys, Piles of EotL Keys, and Random EotL Keys. They do not expire.
    • See below for the list of 21 community cosmetics found in the End of the Line crate.
    • One weapon reskin: the melee Crossing Guard, a railroad crossbuck complete with lights.
      • Equippable by all classes except Engineer and Spy, and deals stock melee damage.
    • Added a Pyro taunt: Pool Party.
    • Added Duck Journal and Duck Tokens for the End of the Line event (see below).
      • You must purchase a Duck Journal from the Mann Co. Store if you wish to participate in tracking duckies collected.
      • Collect Duck Tokens, and add them to the Duck Journal to level it up.  Duck Tokens are also giftable and can be bought in the Mann Co. Store.
    • Four new Unusual Effects have been added. Any Unusuals unboxed from EotL crates receive one of these four Effects only.  These Unusual Effects can only be obtained on Unusuals found in EotL crates.
    • NOTE: The entire update–the movie, the cosmetics, the duckies–are community-designed!
  3. (12/3/14) Added the TF Tomb Contest 2014 winning cosmetic items: Jungle Booty, Crown of the Old Kingdom, and Tomb Readers
  4. (11/13/14) Added End of the Line Crates.
    • EotL Crates do not expire. Items uncrated before January 5, 2015 will receive an “early supporter” tag on the item.
    • RoboCrate and associated items have been renamed Robo Community Crates, etc.
    • The Alien: Isolation promo items can now be bought in the Mann Co. Store.

     

1. The “End of the Line” Update

EotL Community Crates

EotL Keys (and Random EotL Keys) are US$2.49 in the Mann Co. Store. EotL Piles of Keys are US$57.27.

EotL KeyEotL Pile

 

Opening an EotL crate drops one of 21 possible cosmetics, a new Pyro taunt, the Crossing Guard melee reskin, or the roughly 1% chance of an Unusual item with one of four EotL-specific Unusual Effects! A specific item has a roughly 4.3% chance of dropping. Some of the items uncrated will be Strange quality.

Leaderboard class scout.png
Scout
Brooklyn Booties Brooklyn Booties
Thermal Tracker Thermal Tracker
Leaderboard class soldier.png
Soldier
Coldfront Curbstompers Coldfront Curbstompers
Condor Cap Condor Cap
Mistaken Movember Mistaken Movember
Screamin' Eagle Screamin’ Eagle
Leaderboard class pyro.png
Pyro
North Polar Fleece North Polar Fleece
Wartime Warmth Wartime Warmth
Leaderboard class demoman.png
Demoman
Bomber's Bucket Hat Bomber’s Bucket Hat
Double Dog Dare Demo Pants Double Dog Dare Demo Pants
Double Dynamite Double Dynamite
Leaderboard class heavy.png
Heavy
Fur-lined Fighter Fur-lined Fighter
Hunter Heavy Hunter Heavy
Sleeveless in Siberia Sleeveless in Siberia
Leaderboard class engineer.png
Engineer
Insulated Inventor Insulated Inventor
Snow Stompers Snow Stompers
Leaderboard class demoman.png
Demoman
Leaderboard class heavy.png
Heavy
Leaderboard class sniper.png
Sniper
Snow Sleeves Snow Sleeves
TF2 crosshair orange.png
All Classes
Boxcar Bomber Boxcar Bomber
Coldsnap Cap Coldsnap Cap
Flashdance Footies Flashdance Footies
Winter Woodsman Winter Woodsman

Taunts

Leaderboard class pyro.png
Pyro
Pool Party Pool Party

 

Oh Look–Another Melee Reskin!

Crossing_Guard

Yep, it’s the Crossing Guard, a stock-reskin melee weapon equippable by all classes except Engineer and Spy. It is not currently craftable; the only way to obtain it at this time is to uncrate it from an EotL crate. But craft numbers have been enabled, so perhaps they will be craftable in the future.

 

Get Duckies

Carry your very own Duck Journal on your chest while you fight, and earn Duckstreaks that function as if you had a Killstreaker weapon equipped! Killing enemies also causes ducks to drop, which quack when picked up and are added to a Duck XP Level.

 

Duck_Journal

You must purchase a Duck Journal from the Mann Co. Store (US$4.99) to participate in this month-long, duck-collecting event. Basically, you collect ducks by killing enemies, and have a specialized Duckstreaker announcement in the killfeed.

Purchase Duck Tokens (US$1.99 from the Mann Co. Store) to level-up your Duck Journal up to a maximum of Level Five. Higher levels causes more ducks to drop from killed enemies. Piles of Duck Tokens are US$45.77, and function like the Piles of Keys tools (gives away one token to up to 23 random players on your current server). So do Random Duck Tokens Gifts (US$1.99). Duck Journals and Tokens are giftable after several days.

Statistics from duck collecting are being kept via leaderboards (much like the Dueling Game “Season”). Ducks will cease dropping on January 5th, 2015.  Is this just a shameless money grab? Who knows–but are those duck eyes hypnotizing?! If you are enjoying the new content, spring for a Duck Journal and Tokens so the creators of the content can get paid.

 

Snowplow…?

An attack/defend map, cp_snowplow, was intended for release with this update, reenacting the events of the EotL movie in the identical location.  Apparently it has not been included in the update.  Stay tuned.

 

 

Full Patch Notes: Patch 1–12/9/14

Undocumented Changes

Full Patch Notes: Patch 2–12/9/14

  • Fixed a client crash related to the main menu
  • Fixed a server crash related to ducks being created when players are killed
  • Updated the equip_region setting for some of the new cosmetic items[2]

Undocumented Changes

 

Patch Notes: 12/3/14

 

Patch Notes: 12/1/14

  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents

 

Patch Notes: 11/26/14

Undocumented Changes

  • Fixed the Necro Smasher not glowing when crit boosted

 

Patch Notes: 11/20/14

  • Additional improvements for client stability
  • Added a check to prevent building in trigger_hurt areas
  • Fixed seeing bumper cart icons for deaths while in hell on maps other than doomsday_event
  • Fixed not hearing localized audio while connected to a server using sv_pure
  • Updated pl_upward
    • Added stairs to forward Blue spawn underground
    • Updated the trigger hurt in the outer cliff area to cover the bottom of the map

Undocumented Changes

Updated model for the Buff Banner.

 

Patch Notes: 11/13/14

Note missed from the previous update:

  • Fixed a rendering problem for Linux clients using AMD drivers

Undocumented Changes

 

[N] Obey

TF2 Update: 11/10/14

Posted on: November 12th, 2014 by Obey

Not much to these last two patches; mostly bugfixes and one new promo item.

Nabler

NablerEver wanted to give the Pyro a third eye? Ever wanted to have your very own Pyro doll? If one of these is true, then visit ThreeAToys and buy their replica Pyro doll, and you’ll also earn a Genuine Nabler hat for your digital Pyro! The Nabler is also craftable, paintable, giftable, and tradable, and sold in the Mann Co. Store.  (And yes, that third eye moves in the direction that you move.)

 

TF2 Patch Notes: 11/7/14

  • Fixed a bug where players could be teleported to hell and not have visible bumper car
  • Fixed a bug where Engineers could not pick up a building if the building was higher than the player
  • Fixed a text clipping problem with the HUD achievement tracker
  • Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
  • Added a red glow for player ghosts on team Red
  • Updated rd_asteroid
    • Continued art-pass process
  • Updated sd_doomsday_event
    • Fixed a timing issue with Merasmus’s announcement of the tickets becoming available
  • Updated koth_lakeside_event
    • Fixed missing collision on a barrel near the capture point

 

TF2 Patch Notes: 11/10/14

Undocumented Changes

Updated the equip_region for Cool Breeze, Tartantaloons, War Head, Flared Frontiersman, Safe’n'Sound, Texas Half-Pants and Nanobalaclava.

[N] Obey

Post-Halloween Patches: 11/6/14

Posted on: November 5th, 2014 by Obey

Hey Newbs! I hope you enjoyed the bumper cars, the second coming of the cap-camping Sniper and the aggressive sentry on the final point on Doomsday, and the new cosmetics.  I didn’t update for the October 30th patch, so I’m updating that patch with yesterday’s “apparently that was a bug” bugfixes.  Here’s the TL;DR version and the full patch notes.

Oh–and the Newbs are telling me that most hats are very bugged: lots of hats suspended in midair and lots of other after-death glitches.  Somebody needs to go fix the hats again….

[EDIT: Includes the 11/6/14 patch also.]

  1. Valve is asking its gamers to create promotional, classic “Tomb Raider” content.
  2. There is a new server ConVar setting to allow/disallow random critical hits for melee weapons.
  3. Updated the target reticle to move the health icon to just above the targeted figure, as opposed to the floating nameplate.
    • Added a ConVar to disable the reticle, so it goes back to the floating nameplate as before.
  4. The four promotional cosmetics for Alien: Isolation are now craftable, tradable and giftable.
  5. Updated the Necro Smasher so Strange Parts and Halloween Spells can be attached.
    • A Strange Necro Smasher is currently only possible via a Strangifier constructed via Chemisty Set.
  6. Updated the Rescue Ranger so other players do not block line-of-sight for its sentry distance pickup ability.
    • [EDIT: 11/6] Also fixed the Rescue Ranger picking up buildings through walls.
  7. Various bugfixes:
    • Fixed the Spycicle sometimes not giving the Spy the usual fire resistance.
    • Fixed standard knife stab to play correctly (and not the backstab animation) when crits are disabled.
    • Fixed disguise Spies not showing the correct health to enemies.
    • Fixed the Sniper getting stuck in a zoomed-in FOV after taunting while zooming.
    • Fixed Helltower having the same spell drop list as Carnival of Carnage.
    • Updated Merasmus’s curses to remove all projectiles and empties sentries of ammo whenever players are teleported to the main point of the map.
    • [EDIT: 11/6] Fixed sentries having ammo when still being constructed during Merasmus’s curse.
    • Diasbled server auto-balances during end-of-round minigames.

 

halloween_2014_engineer

10/30/14 Patch Notes

  • Fixed a dedicated server crash related to the new map sd_doomsday_event and server-wide curses
  • Fixed Blue team hearing the win audio instead of the lose audio when Red gets the tickets to the Strongmann machine
  • Fixed grenade projectiles doing more damage than expected
  • Fixed players changing team to respawn outside of their cart while playing a minigame
  • Fixed players being able to use the Eureka effect while in their bumper car
  • Fixed a bug that let Engineers move faster while carrying a building
  • Fixed the Spycicle not giving the Spy fire resistance
  • Fixed The Manngaroo itemset including the wrong item
  • Updated the equip_region for the Vaccinator and Quick-Fix
  • Fixed a bug where players would not get a kill credit for turning another player in to a ghost
  • Updated player ghosts to always use team color
  • Updated the new TargetID system
    • Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floating_health)
    • Added Advance Option to control the alpha of TargetID nameplate
    • Fixed not showing for disguised enemy Spies
    • Fixed showing the health of cloaked Spies
    • Fixed not hiding the panel when players are no longer visible
  • Added ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.
  • Fixed the knife not playing its backstab animation when crits are disabled
  • Fixed round-end crits not working when tf_weapon_criticals is set to zero
  • Updated sd_doomsday_event
    • Added spell pickups near the ticket case spawn
    • Reduced mega spell respawn time from 90 seconds to 45 seconds
    • Fixed curses occurring in bumper car minigames
    • Fixed players being able to boost their bumper cars early
    • Increased the damage that bumper cars receive from collisions
    • Players can no longer suicide when in a Bumper Car
    • Replaced large ammo kits near the Strongmann machine with spells
    • Reduced ammo kit size on the bridge from full to medium
    • Updated HHH to use a giant Necro Smasher when attacking players
    • Platform game:
      • Fixed Merasmus giving instructions in the platform game when it gets to the final platform
      • Center tent pole now vanishes when the final platform is reached
    • Soccer game:
      • Added HHH, spawns 45 seconds into the match
    • Duck game:
      • Increased max score to 200

Undocumented Changes

 

11/4/14 Patch Notes

Undocumented Changes

11/6/14 Patch Notes

[N] Obey

Scream Fortress VI: 10/29/14

Posted on: October 29th, 2014 by Obey

Hey, it’s finally here–and some players thinks it’s the best Halloween update to boot!  The event runs through November 12, 2014. Better strap in, because you’re gonna love the bumper cars!

  1. Launch of new Halloween 2014 Map: Carnival of Carnage.
    • Magic spells and end-of-round zany bumper car fun included.
  2. 50 new Halloween-themed cosmetic items.
    • Everyone gets one free Halloween Gift Cauldron and can unlock another.
  3. New melee weapon reskin: The Necro Smasher
    • Earn by unlocking enough Halloween 2014 achievements.
  4. Full patch notes
    • Unusual items uncrated until November 12, 2014 will have Halloween-themed Unusual effects, instead of the typical effects granted by its Unusual Series.
    • For a limited time, you can buy previous Halloween-themed cosmetic items from the Mann Co. Store.
    • Halloween Crates can be bought from the Mann Co. Store.

 

Sixth_Annual_Scream_Fortress_Special

Read the new TF2 comic: “Blood Money”!

 

0. Servers Currently Set to Halloween Maps:

Carnival of Carnage (2014 Event): #07, #09

Helltower (2013 Event): #12, #15

Harvest Event (2009 Event): #13

 

1. Carnival of Carnage

Carnival_of_CarnageMerasmus’s Carnival of Carnage [sd_doomsday_event] is a Halloween Event map, and a reskin of Doomsday, Valve’s only official-to-date Special Delivery map. Instead of launching the monkeynaut Poopy Joe briefly into outer space to win, now you compete to be the team to raise a suitcase full of tickets to the top of the Strongmann Machine, while Merasmus launches snarky comments and global curses at everyone.

When the suitcase reaches the top, both teams enter one of three possible bumper car mini-games!! Oh, and there are Magic Spell powerups for you to cast at the other team, like the Helltower map. And yes, you can cast spells while driving a bumper car!

For more information on how to play this map, consult my TF2Newbs’ Guide to Halloween Event Maps.

 

2. Gift Cauldrons and New Cosmetics

Alert!  You have new items!

Yes, you do! Every player’s TF2 account automatically receives one Antique Halloween Gift Cauldron, and you’ll be alerted the first time you load the game.  This Limited action item can be used once to drop 3 random Scream Fortress VI cosmetic items.  The items dropped from the Cauldron will either be Unique, Haunted, or Strange Haunted qualities–and at least one will be Strange Haunted. The Gift Cauldron is Limited so it is not marketable, giftable or tradable, nor sold in the Mann Co. Store, but I assume the items it drops are giftable and tradable…?

Any Strange Haunted items will have two Strange Parts automatically attached to the cosmetic item: the “Carnival Games Won” Strange Part and the “Carnival Underworld Kills” Strange Part (which measures players knocked off the track.

It is possible to get a second Halloween Gift Cauldron by earning the Merasmachievement “Bumper to Bumper to Bumper”, by being on the winning team for all three bumper car mini-games at the end of rounds of the Carnival of Carnage map.

Meanwhile, it is possible to buy any of the 50 new Halloween-themed cosmetic items in the Mann Co. Store.

 

3. Unlock the Necro Smasher

Complete the “Step Right Up” Merasmachievement, by completing 4 other Merasmachievements, to earn your very own Necro Smasher! It is an all-classes-but-spy wooden mallet you can use to melee bludgeon your foes, just like your stock melee weapon. If you’re an Engineer, it’ll also repair your stuff. It’s tradable.

Necro Smasher

 

 

Full Patch Notes

  • Scream Fortress VI has arrived!
    • Help Merasmus with his carnival!
    • Comic and additional information available on the website (http://www.teamfortress.com/screamfortress6)
    • Scream Fortress VI runs until November 12, 2014
    • Added new Halloween map Carnival of Carnage
      • Merasmus will spread misfortune with server wide curses
      • Added a Strongmann Test-Your-Strength machine which is in no way an eldritch portal to Bumper Car Madness!
    • Added bumper car minigames. Win by completely ghostifying the other team or by completing the objective
    • Alt-fire to speed boost your bumper car
    • Cast magic spells while driving
    • The collision force a bumper car receives increases as the car takes damage
    • Force is displayed in the bumper car HUD as a percentage
      • Ghosts can come back to life by touching a friendly bumper car
    • 50 new Halloween-themed community cosmetics[1]
    • 6 new achievements
  • During Scream Fortress VI:
    • A Halloween Gift Cauldron is granted to all players who play during the event
    • Added Halloween crates to the Mann Co. Store. These crates do not require a key to open
    • All Unusual hats and taunts that are unboxed during the event will receive Halloween-themed Unusual effects
    • Previous Scream Fortress content is available in the Mann Co. Store
  • General :
    • Reduced the number of Fireball spells granted to 2[2]
    • Updated the tf_spells_enabled ConVar
      • Removed the Teleport spell from the general spell list when spells are enabled outside of Helltower
      • Added rare spells to the general spell list, except Skeletons and Monoculus
    • Turning a player into a ghost now grants the attacker a kill credit
    • Players can now fly around as a ghost by holding the jump key
    • TargetID system
      • Now creates a floating health indicator over the target
      • Reduced size of nameplate
      • Added tf_hud_target_id_alpha ConVar to control the transparency
    • Fixed player voice transmissions not transmitting the last second of recording
    • Fixed a dedicated server crash when the autoexec.cfg contains a bind command
      • Fixed Unicode font performance and rendering issues for Mac clients
      • Fixed an exploit that allowed players to remove the ghost condition
  • Hammer :
    • Added a field to the Tools->Options->3DView tab that multiplies the length of the rendered light_spot cone preview

Undocumented Changes

Oh, By the Way…

There’s this: someone reported a serious flaw in TF2 so Valve could fix it. To thank him, they let him have a hat of his choice: a one-of-a-kind Strange Cheater’s Lament with Sunbeams! (Courtesy of Nuunsa and Reddit)

 

[N] Obey