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4.5%? Our ratio is more like 35% idler. The Halo debate continues. Maybe devil horns?

Posted on: September 3rd, 2009 by octo dhd

According to the official tf2 blog post yesterday around 4.5% of the user base of TF2 would be effected by the removal of items for manipulating the item system (using the idler). I just couldn’t believe it, because most of my friends list was idling every day, so 4.5% seems awful low. I started logging players that had the halo in their backpack vs players without the halo (people I assume were idlers since they didn’t have a halo). Right now its sitting at 35.61% of my users having ‘no halo’ :) If you’re interested in tracking my servers ratios, check out http://tf2newbs.com/haloVSnohalo.png or if you want a text version http://tf2newbs.com/haloVSnohalo.php

Meanwhile Daimao (famous hat modeler) has suggested an alternative system to valve – he proposes That the ‘cheaters’ should be forced to wear devils horns / have a health penalty for a period of time as punishment. I think it’d be great if the devil horns did come out (officially or unofficially) but I’m not sure valve would want to be seen as penalizing the already super angry faced crowd of idlers who think that its just not fair that they lost their ill gotten gains already.

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